#ifndef __TOUCHLIB_FILTER_BRIGHTNESSCONTRAST__ #define __TOUCHLIB_FILTER_BRIGHTNESSCONTRAST__ #include #define DEFAULT_BRIGHTNESS 0.0 #define DEFAULT_CONTRAST 0.2 class TOUCHLIB_FILTER_EXPORT BrightnessContrastFilter : public Filter { public: BrightnessContrastFilter(char*); void kernel(); virtual ~BrightnessContrastFilter(); void setBrightness(float value); void setContrast(float value); float getContrast(void) {return contrast;} float getBrightness(void) {return brightness;} virtual void getParameters(ParameterMap& pMap); virtual void setParameter(const char *name, const char *value); virtual void showOutput(bool value, int windowx, int windowy); private: void updateLUT( void ); uchar lut[256*4]; int brightness_slider; int contrast_slider; float brightness; float contrast; CvMat* lutmat; }; #endif // __TOUCHLIB_FILTER_BRIGHTNESSCONTRAST__