#ifndef __TOUCHSCREEN_FILTER_DSVLCAPTURE__ #define __TOUCHSCREEN_FILTER_DSVLCAPTURE__ #include #include #include #include #include #include #include // FIXME: we should put this in a namespace class TOUCHLIB_FILTER_EXPORT DSVLCaptureFilter : public Filter { public: DSVLCaptureFilter(char*); virtual ~DSVLCaptureFilter(); bool isRunning(); void kernel(); virtual void getParameters(ParameterMap& pMap); virtual void setParameter(const char *name, const char *value); private: void init(); DSVL_VideoSource *dsvl_vs; MemoryBufferHandle g_mbHandle; BYTE* g_pPixelBuffer; LONGLONG g_Timestamp; LONG cap_width; LONG cap_height; double cap_fps; IplImage *acquired; }; #endif